Basic Piece
The simplest game piece consists of an
image and a name. Select the image by double-clicking on the box
to the left, or select an image that has already been added from the
drop-down menu.
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The following Properties are defined in a Basic Piece:
- BasicName
returns the name of Basic Piece trait, as specified in the properties
- PieceName
returns the full name of the piece, including all traits
- PlayerSide
returns the side of the current player, as specified in the Definition of Player Sides
- LocationName
returns the name of the current location, as determined by the local
grid
- CurrentMap returns
the name of the current Map Window
- CurrentBoard
returns the name of the current Board
- CurrentZone
returns the name of the current Zone
- CurrentX
returns the current map X co-ordinate
- CurrentY
returns the current map Y co-ordinate
- DeckName
returns the name of the Deck if the piece is currently stacked in one
- Selected returns true when the piece has been
selected with the mouse
- PieceId returns a string that uniquely defines
the source of the piece. All pieces sourced from the same GamePiece Palette slot will have the same
PieceId string.
The following Properties are defined after a piece is moved
manually by drag-and-drop movement:
- OldLocationName
returns the name of the previous location, as determined by the local
grid
- OldMap returns
the name of the previous Map Window
- OldBoard
returns the name of the previous Board
- OldZone
returns the name of the previous Zone
- OldX
returns the previous map X co-ordinate
- OldY
returns the previous map Y co-ordinate
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